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Senior 3D Character Artist
2
New position
1. can quickly understand the project requirements and processes, independent production, ensure the quality and efficiency of the completion of the work;
2. should have good time management skills to ensure that you and the team stick to the timetable;
3. team oriented, can recognize the advantages of individual and the allocation of the corresponding work, and promote the development of the individual;
2. have their own opinions and views on all kinds of projects and share them with other group leaders;
3. study and learn to use new tools and methods in the project;
4. fully cooperate with the work directly subordinate to the superior.
5. high quality completed role works;
6. correct understanding of customer feedback;
7. training junior and intermediate designers, management and promotion of the overall team;
Requirements for office:
1. more than three years of game art designer work experience, have a lot of experience in the art of game;
2. fine arts design professional graduation, must have the profound game art foundation, the hand-painted ability is strong priority;
3. good team communication skills;
4. love the game industry, respect job and responsibility
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Lead Level 3D Animator
3
New position
1. can quickly understand the project requirements and processes, independent production, ensure the quality and efficiency of the completion of the work;
2. should have good time management skills to ensure that you and the team stick to the timetable;
3. team oriented, can recognize the advantages of individual and the allocation of the corresponding work, and promote the development of the individual;
2. have their own opinions and views on all kinds of projects and share them with other group leaders;
3. study and learn to use new tools and methods in the project;
4. fully cooperate with the work directly subordinate to the superior.
5. high quality finished animation works;
6. correct understanding of customer feedback;
7. training primary animator;
8. UNITY engine production and training skills are preferred.
[job requirements]:
At least 2 years of experience in the design and production of game animation;
The graduates of the art design specialty are preferred;
Familiar with the mainstream 3D software;
Strong communication ability;
Love animations, movies, and games;
Please attach your resume and recent works.
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Mid-Level 3D Character Artist
4
New position
1. can quickly understand the project requirements and processes, independent production, ensure the quality and efficiency of the completion of the work;
2. should have good time management skills to ensure that you and the team stick to the timetable;
3. team oriented, can recognize the advantages of individual and the allocation of the corresponding work, and promote the development of the individual;
2. have their own opinions and views on all kinds of projects and share them with other group leaders;
3. study and learn to use new tools and methods in the project;
4. fully cooperate with the work directly subordinate to the superior;
5. high quality completed role works;
6. correct understanding of customer feedback;
Job requirements:
More than 1. years of work experience in game art designers and experience in multiple game art projects;
2. fine arts design major graduate, must have the profound game art foundation, the hand-painted ability is strong priority;
3. good team communication skills;
4. love the game industry, respect job and responsibility;
5. should be attached to a resume and a recent work.
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Mid-Level 3D Animator
3
New position
1. can quickly understand the project requirements and processes, independent production, ensure the quality and efficiency of the completion of the work;
2. should have good time management skills to ensure that you and the team stick to the timetable;
3. team oriented, can recognize the advantages of individual and the allocation of the corresponding work, and promote the development of the individual;
2. have their own opinions and views on all kinds of projects and share them with other group leaders;
3. study and learn to use new tools and methods in the project;
4. fully cooperate with the work directly subordinate to the superior.
5. high quality finished animation works;
6. correct understanding of customer feedback;
7. training primary animator;
8. UNITY engine production and training skills are preferred.
[job requirements]:
At least 2 years of experience in the design and production of game animation;
The graduates of the art design specialty are preferred;
Familiar with the mainstream 3D software.
Strong communication ability;
Love animations, movies, and games.